Rzulf
Red Devil Monster
Dołączył: 18 Lis 2005
Posty: 309
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Ostrzeżeń: 0/5 Skąd: z Europy =)
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Wysłany: Sob 14:35, 29 Kwi 2006 Temat postu: NOWINKI W OBLEGANIU ZAMKU (m.in. armata) 10.04.2006 |
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kilka zmian w regulach castlewar:
1.)
ma byc wykaz gr4aczy wlasnego ally ktorzy zgineli w castlewar.
2.)
gdy sie zniszczy flage broniacych i zalozy swoja to zeby zostac wlascicielem castle trzeba utrzymac flage "zywa" przez 5 minut.
jesli flaga podczas tego okresu zostanie zniszczona to druzyna dotychczasowych wlascicieli otrzymuje zamek z powrotem. jesli przetrwa to nowymi wlascicielami zostaja wlasciciele zatknietej flagi (jej hp nie zostaja odnowione jesli oberwala podczas tych 5ciu minut).
jesli flaga bedzie w tym "stanie czekania 5 minut" podczas konca castlewar to sie robi dogrywke 10 minut (maksimum dogrywek to 3)
pod koniec trzeciej dogrywki po prostu wygrywa ta flaga ktora jest zatknieta obojetnie czy w "stanie czekania" czy nie.
3.) ARTYLERIA :D
trzeba sie nauczyc skillu artylerzysty u master NPC zeby moc uzywac armaty podczas wojny (skill ten dopiero osiagalny po 2giej zmianie podklasy.
armate mozna tylko ustawic w wyznaczonych dla niej miejscach
zasieg armaty jest ograniczony i widoczny dla osoby uzywajacej jej
osoba sterujaca armate nie obrywa (ciekaw jestem czy da sie zniszczyc armate ale to juz inna bajka :) )
czesci armaty nie sa zwracane po wojnie
-. The castle siege will be changed
1) Display of the players who died during the Castle Siege
- Friendly forces’ name will be displayed in gray.
- If the players are not friendly forces, their name will not be displayed.
2) Flag Setting and procedures changed
- When the leader of the allies set the flag up, it becomes [Lord Proclamation Condition] for 5 minutes. And if the flag is protected for 5minutes, the lord of the castle will be changed.
- The flag will be blinking during the [Lord Proclamation Condition]
- Other players can attack the flag during the [Lord Proclamation Condition]
- All players can see the message of time left (every minutes) on the screen during the [Lord Proclamation Condition]
- If the flag is destroyed during the [Lord Proclamation Condition], the castle ownership will go to its original owner and it shows on the screen.
- Even if the [Lord Proclamation Condition] is ended, HP of the flag still remains.
- When the Castle Siege is ended during the leaders of offender is setting up the flag or it’s [Lord Proclamation Condition], the Castle Siege time will be extended for 10 minutes and it will be printed on the screen.
- Overtime can be held 3 times for maximum(total of 30 minutes).
- After the time of overtime is ended, the allies who occupied the castle will be won.
However, the [Lord Proclamation Condition] is not occupied condition.
- After the end of the overtime and no one sets up the flag, the defender will be won.
However, if there’s the allies who in the [Lord Proclamation Condition], the allies will be won.
3) Weapons of Castle Siege
- The weapon of castle siege only can be handled by who learned the Artillery skill.
- The Artillery only can be learned from the Master NPCs. And the players must be obtained 2nd class of job.
- The weapon of castle siege only can be used by the guild members and they must be attended the castle siege.
- The weapon of castle siege only can be set up on the cannon position and materials won’t be back when is disassembled.
- The materials are needed for setting up the weapons of castle siege and they can be bought from the Weapon Artisan NPC in Narootuh.
- The weapon of castle siege has minimum and maximum range and the out of rage is indicated as red icon.
- The weapon of castle siege shows the name of the guild that set up the weapon of castle siege and the name of the player who controls it.
- The player must ride the weapon of castle siege for controlling it and the player who controls the weapon of castle siege is protected from the enemies’ attacks
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